![]() Having a Virtue like Good isn’t really appropriate, and is kind of boring, to boot. Composed wouldn’t work very well as an Anchor, as Composure is already an Attribute.Ī character’s Virtue or Vice isn’t simply indicative of her morality. ![]() Athletic wouldn’t really make a good Virtue or Vice (though Competitive probably would). Similarly, you don’t want to pick a Virtue or Vice that is covered by an Attribute or Skill. Things like Cruel or Generous work, but a physical description, like Clean, wouldn’t. These words describe key aspects of her personality. When creating a character, you define her Virtue and Vice. For a mortal character, these Anchors are her Virtue and her Vice. These traits not only tell a character who she is, but also allow her to regain Willpower. If the New World of Darkness Virtues and Vices don’t suit, try this one out! AnchorsĪll characters have defining personality traits. This is an alternative Virtue and Vice system, as found in Chronicles of Darkness. ![]()
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